Published by Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Listen on Apple PodcastsThis is part two of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
In this episode, I sit down with Magic: The Gathering ® | The Hobbit ™ Set Design Lead Annie Sardelis to talk about the making of the set.
This is the start of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.
There comes a time for many players where the game changes in such a way that it moves away from what they loved most about it. I talk about this phenomenon and detail my own personal "dark night of the soul" experience.
This is another in my series where I attempt to give every Magic expansion an episode of my podcast. Today, I talk about Ravnica Allegiance , the second set of our third visit to Ravnica.
I use this episode to talk about dealing with negativity online.
In this episode, I explain what a mana curve is and how they impact how we design Magic sets.
This episode is another in my series where I talk about every Magic expansion. Today, I talk about Rivals of Ixalan , the second set in the Ixalan block.
One of the most complicated elements of the Magic rules is something known as "layers." I sit down with the man in charge of the rules, Jess Dunks, to help walk through an introduction to layers.
In this episode, I talk about the weird fact that I'm a published Magic artist on an evergrowing number of cards. Note that I recorded this before Bicycle Elemental was made public.
Here, I talk about the basic strategy when playing Mood Swings . To make sure everyone gets their full allotment of Magic design episodes, this episode is bonus content.
This episode is another in my series to talk about every Magic expansion. Here, I talk about Aether Revolt , the second set in the Kaladesh block.
In this episode, I talk about the pressures of changing things that have been the same for decades.
This episode is part five of a five-part series. In it, I go through every single Mood Swings card, in collectible number order, and talk about how they were designed, including many of the changes they went through and some strategic tips on how to play them. Note: This is a bonus episode for this week.
In this episode, I talk about many of the weird elements of Magic 's first set.
In this episode, I cover one of the main goals of game design: to create specific emotional responses in the players.
This episode is part four of a five-part series. In it, I go through every single Mood Swings card, in collectible number order, and talk about how they were designed, including many of the changes they went through and some strategic tips on how to play them. Note: This is a bonus episode for this week.
I just returned from a trip to Los Angeles, California, where I went to a red carpet event celebrating Magic: The Gathering ® | Marvel Super Heroes . I then spent three days doing interviews about the set at Summer Game Fest. This podcast talks all about that trip.
In this episode, I talk about designing Magic: The Gathering ® | Marvel Super Heroes .
This episode is part three of a five-part series. In it, I go through every single Mood Swings card, in collectible number order, and talk about how they were designed, including many of the changes they went through and some strategic tips on how to play them. Note: This is a bonus episode for this week.
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