Published by Erica Hayes-Bouyouris, Sen-Foong Lim
Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
Listen on Apple Podcasts25 min
Erica is just getting back from Japan and Sen is in Montreal for FLIM, so we're going to drop an interview from last year's inaugural Festival Ludique International de Montreal in which Sen speaks with designer, Herb Stanway, about the multi award-winning game, Crash Factor. To help you see exactly what Sen and Herb are talking about, check out the images of Herb's prototype on BGG: https://boardgamegeek.com/image/6850545/crash-factor
1 hr 18 min
Sen and Erica are joined by Marc-Antoine Doyon, organizer behind the Festival Ludique International De Montreal ( www.leflim.com ), a free outdoor gaming festival that takes place from July 24-26 in Montreal's Latin Quarter. Marc-Antoine talks about what it take to bring something of this magnitude to life and what attendees can look forward to in the festival's second year.
46 min
Sen and guest host George Drayer (formerly from Meeple Syrup) speak with Jesper Myfors, the original art director of the game that changed the face of modern nerdom, Magic: The Gathering. They talk to Jesper about his involvement with the game, his role as art director, and his insight on evolution of the M:tG.
52 min
Erica and Sen speak with game designer and educator, Kathleen Mercury, about the second annual Game Design Academy that runs concurrently with Gen Con. The Game Design Academy is an official professional development and formal education track that takes full advantage of the convention space as the lab for learning more about game design and the hobby gaming industry. For more info, check out: https://www.gencon.com/gen-con-indy/game-design-academy
1 hr 9 min
Sen flies solo and interviews Yeonsoo Julian Kim, narrative designer behind "The Fog Knows Your Name" and "Undying Fortress" on Choice Of Games, about interactive fiction games, TTRPGs, horror, and more!
1 hr 3 min
Erica and Sen speak with author and academic, J. Rey Lee, about his book entitled, "Unsettling Catan: Detached Design in Eurogames". They discuss Catan's impact on the hobby, what detached design actually is, and what game designers can do to avoid detached design in practice. Check out https://lookingglance.com/ for more information and musings about boardgaming!
52 min
Sen and Erica interview George and Jack Furnival, the couple behind Carrooka - the tabletop snooker game. To see exactly what we're talking about on the podcast, check out pictures on their website: www.carrooka.com Be sure to listen to the companion episode about Crokinole featuring Jeremy Tracey on Patreon! https://www.patreon.com/ludology
31 min
Sen talks to Chris Chung at BreakoutCon 2025 in Toronto, Ontario, Canada. Chris talks about the origins of Lanterns, his work on the My Little Pony deckbuilder, and online playtesting.
1 hr 14 min
Erica and Sen speak with Spenser Starke about bringing Daggerheart, one of the new generation of tabletop role-playing games, to life.
1 hr 5 min
Sen and Erica speak with Peter Williamson, co-founder and partner at barometerxp.com and the executive director at gamegenius.org about creating tabletop experiences for non-profit organizations or doing professional development and team training to facilitate practical learning outcomes.
1 hr 12 min
Sen and Erica speak with Liqin Gu and Mitch Zhang from Longpack Manufacturing to delve into the ins and outs of how boardgames are made and why they're predominantly made in China.
1 hr 7 min
*Special Note* This episode is being released out of order. We will resume our previously scheduled numbering system in two week! Sen and Erica talk to Heather O'Neill and Hunter Johnson, members of the Unpub Board of Directors, about the upcoming Unpub Festival 2026. Hunter and Heather discuss what people can expect, why they should attend, and a few of the special events that will be featured at the Festival which takes place in Maryland from March 12-15, 2026.
32 min
Sen speaks with Kristen Mott at Gen Con 2024 about her designs and publications leading into 2025. We talk homeschooling, scouting, co-design, and horses, of courses. Then we take a look into the crystal ball and make a predication that came true... sorta! Sen and Erica will be back with their regulars shows in February, so stay tuned!
39 min
Recorded live at Gen Con 2024, Sen interviews Sarah Dahlinger, a comparative anatomy fueled creature creator who's made some of your favourite monster art and sculpted the minis as well for companies such as Cephalophair Games, Monte Cook Games, and more. Sarah is also the author/artist behind Astra Fauna: Expeditions and hopes to bring her world of science and adventure to life on the tabletop.
58 min
Erica and Sen talk with Dr. Joe Macisco, an Assistant Professor in the Department of Population and Public Health Sciences at Wright State University's Boonshoft School of Medicine. Joe has been working on designing serious games for use in the public health field. Joe discusses how and why games can improve pro-health and pro-social behavioural changes.
6 min
Sen and Erica welcome Sarah Shipp, guest host of Thinking Beyond Mechanisms, to talk about some of the ways in which theme can be measured and how that affects game design.
1 hr 3 min
Sen and special guest host Doug Levandowski (Kids on Bikes) talk with Noxweiler Ignatius Berf (or "Nox" for short) about his work on the storytelling game, Beneath The Trees Where Nobody Sees, based on the comic series of the same name. They discuss the game and it's mechanisms, how it stays true to the comic overall, and how it diverges at times.
58 min
Erica and Sen welcome Jordan Goddard of Indy Game Lab to talk about his company's newest product - family games that are packaged inside of Christmas ornaments. Currently on Kickstarter, Jordan discusses why he chose to create games that might only come out once a year.
49 min
This episode, Sen welcomes Pete, Felix, and Daniel from Zed9 Mystery Club (www.zed9jubensha.com) in Richmond, BC to talk all about Jubensha (a.k.a. Murder Script Games). Originally developed in Chinese-speaking countries, Jubensha have been making their way to wherever the Chinese diaspora has settled and now English speakers can partake in these immersive murder mystery role playing experiences as well! The Zed9 team explains what these games are, how they're designed, hosted, and played.
6 min
Sen and Erica welcome Sarah Shipp as she hosts her Thinking Beyond Mechanism series. In this episode, she discusses the permissions that games and their rules give us to break social conventions within the construct of the so-called "Magic Circle".
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