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Published by Taylor Crawford
A Flesh and Blood podcast by Aggroblaze96, Taylor Crawford and Sam Young.
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In episode 56 of Breakpoints, the hosts discuss the upcoming November 5 keynote and speculate on what major announcements could still be coming beyond the FAB 3.0 reveal. They recap recent Flesh and Blood play, including ProQuest results, Taylor’s strong weekend on Levia, and Zach testing Aurora while losing to a young Yarl player, plus updates about Calling Mexico City. The group breaks down key FAB 3.0 changes: booster packs from set 22 having only one rare slot, retiring Fable rarity and gold foils, concerns about Sage deck affordability, and controversy over new cards appearing only in future gem packs. They highlight increased organized play prizing (including callings and showdowns), new day-two promos, recent Living Legend updates (Mario, Arachne, Marionette, and Phi), and answer audience questions about accessibility, armories, and product changes.
In Break Points episode 54, the hosts banter about being naked, wearing shoes in the house, audiobooks (Dungeon Crawler Carl), and apps like Splitwise before introducing sponsors fablazings.com , Codex Journals, and AGE.events . They discuss traveling to Calling Atlanta, including Sink Below side events and the LL event, then shift into meta talk and predictions around new and existing heroes, including Jarl, Ascelio, Syndra, Bolton, Levia, Malice, and Viscerae, plus Living Legend format concerns and card power from recent sets. They compare Usurper to Omens, debate whether sets feel underpowered due to assumed LL rotations, and answer listener questions about favorite bad decks, pitch stacking versus threat stacking, and what top eight might look like, with additional jokes about OnlyFans and Coke World.
The episode opens with a digressive chat about Peter Dinklage roles, opinions on Game of Thrones’ final season, and what shows the hosts haven’t watched, then shifts into Flesh and Blood tournament recaps from Calling Kansas City. Taylor and others describe FOMO watching teammates succeed, while Zach recounts a volatile run from 4-0 to a day-two slide that renewed his excitement to play Aurora. Randy reviews a strong weekend and explains why he chose a fatigue-oriented Hala list built around cycling, pitch outlets, and odd tech choices, going undefeated on day one before a rockier day two, plus he describes conceding a match he was losing and later bubbling ninth. The group debates community hostility toward fatigue strategies, discusses LSS’s new skirmish “Best Of” promo distribution changes, and answers listener questions on mastery packs, limited vs CC, broadcast improvements, Riftbound, ranger issues, roadmaps, future set themes, and influencer impact.
The hosts open with banter about ending the show, Dr Pepper Zero vs Diet soda preferences, and cats, then segue into pet loss and thoughts on adopting bonded pairs. They welcome listeners to Break Points episode 51 and discuss Calling Atlanta package sign-up day issues, including an API/voucher redemption failure, refunds, sold-out Living Legend, and the scramble to register for Sink Below sealed deck side events. They praise Fab Foundry’s fast turnaround while criticizing LSS’s short event lead times compared to other card games. The episode includes sponsor reads, a quick data check on Aurora and Malice win rates, and extensive spoiler discussion around Malice, Bridge of Damnation wording, the new Viscera “Usurp” legendary, and concerns about fables and pricing. They also cover Mastery Pack Assassin reactions, local event allocation decreases, decklist transparency ideas, and answer listener questions including favorite games and humorous prompts.
In episode 50 of Break Point, Taylor, Sam, and Zach open with sponsors, then recap recent events: Zach finishes 107th at Pro Tour after struggling in draft and starts testing for Calling Kansas City while also securing a Riftbound regional qualifier ticket; Sam qualifies for day two but drops after a rough draft; Taylor’s Pro Tour trip turns into an ER visit when his wife shatters her ankle. They share Vegas stories about gambling, hotel issues, and dining, then discuss the Pro Tour keynote, new heroes and cards like Viscera and Malice, and meta implications with Mastery Pack Warrior. The conversation shifts to Calling 100 in Atlanta selling out quickly with a 600-player cap, limited and restructured Sink Below promo events, and side-event registration uncertainty. They debate open decklists versus scouting Discords, then cover Talyshar’s new rust counters/ads, revenue concerns in an open-source ecosystem, and potential LSS involvement, before closing with viewer Q&A.
The hosts open by joking about a birthday shirt and team gear, then recap their weeks in Flesh and Blood—Zack vacationed while Taylor practiced for the Pro Tour amid B&R news. They debate the two Oscilio builds (Aurorio vs Spellio), how fatigue and disruption affect them, and why Aurorio is expected to be the most represented at the Pro Tour based on Nationals results. After sponsor reads, they discuss the latest B&R article, praising its improved communication but arguing about design philosophy, the point-multiplier system, and releasing “incomplete” heroes like Ziggy, including criticism of the Blue Somersault unban. They also complain about Oscilio 2 and missing support for older archetypes, touch on teaser videos and lore, answer audience questions (including open decklists), and briefly note Talishar’s ad changes for a future episode.
The Break Points crew opens by reacting live to a trailer revealing Chane’s return and jokes about hero abilities gaining go again, then veers through stories about early ProQuest scars, video games, and baldness before settling into episode banter. They recap weeks in Flesh and Blood: Pro Tour testing (including Fai and other hero options), Armory plans, and Ashlyn’s top-4 Nats finish, content tour, and a 6,300-word article about Fai. Discussion touches on North Carolina’s strong local scene, sponsors (AGE, Codex Journal, FabBlazing), and Zack’s “Did I Win That Game?” segment. Ashlyn details draft prep, being featured on broadcast, navigating signals, and drafting Ziggy, plus favorite weekend moments like Chili’s “drinking buddy” celebrations. Listener questions spark talk on Riftbound jokes,Sage format concerns with hero reprints, Player of the Year incentives and marketing, and the Brodie Spurlock suspension, before ending in extended hot dog and Cook Out comedy.
In Episode 46 of Break Points, the crew recaps their Minneapolis US Nationals weekend: despite poor individual results for some, they emphasize having fun, highlight strong team limited performances, and celebrate a teammate cashing Nats plus two top-eight finishes at The Calling. They discuss memorable moments from the testing house, sponsor shoutouts, and Colin winning US Nationals, including stories about an undefeated run and an Aurora draft performance by a player who hadn’t drafted before. Meta talk centers on surprises like Ziggy making top eight, the all-Arcane Osilio build targeting Victor, multiple Phi/Phoenix Form decks converting to top eight, and how cards like Boots of Omnisward shifted matchups and prices. They debate Living Legend outcomes, set 20 expectations, LSS keynote streaming, answer listener questions, and close with concerns about playable fables and overall deck affordability heading into Pro Tour Vegas.
Good Podcast, sorry if no time stamps. I suck this week. Fablazing - https://fablazing.com/breakpoints AGE- https://www.age.events/premium?code=BREAKPOINT5
In this episode, the hosts recap their recent Flesh and Blood weeks—heavy online drafting via the Runaways Discord, prerelease experiences, and testing for US Nationals, including extensive Betsy prep and discussion of matchup hate like buckle tech. They shout out sponsors (Breakpoints Journals, fablazing.com ’s new draft tool, and AGE Premium with an upcoming Aurora CC primer) and then dive into the latest Banned & Restricted announcement, criticizing the lack of CC changes beyond expected ones, the poor tone and missing philosophy in the article/dev talk, and concerns about Victor and “Mario” dominating Nationals while Remembrance remains legal. They also discuss Sage/Blitz voting and unban confusion, Ziggy’s viability and “Gone in a Flash” combo claims, Set 20 power-level worries, and answer audience questions on macro-plan-flexible classes and other lighter topics.
The crew records a mostly unscripted “Road to Pro Tour Las Vegas” episode, celebrating hitting 500 subscribers and discussing Zach’s Discord-picked Betsy deck and strong early win rate heading toward US Nationals. They recap Sam’s rough Techlo Armory loss, share life updates, and run sponsor segments ( TheBlazing.com , Arcane Games Events, Breakpoints Codex Journal). The main topic is the Omens full reveal and world premiere, with all three hosts largely disappointed, criticizing underpowered new heroes, heavy reliance on expansion slots, and the inclusion of Marvel-only cards for a future set. They debate the impact on the meta, box value, and player retention, predict limited competitiveness of the new heroes, and discuss upcoming ban expectations—especially calling for Remembrance to be banned and suggesting hits to disruptive Nuu/Mastery-era cards like Toxin or other “0-for-4” staples.
The hosts banter about rage-baiting, controversial set opinions, and podcast comments before sharing recent life updates and Flesh and Blood prep for Nationals, including testing Victor, Teklo, and “Puffin.” They highlight sponsor segments (Codex Journals, Fblazing, AGE) and then debate how upcoming bans and restrictions could impact the meta more than the new set, discussing possible hits to Mario/Marionette (e.g., Toxin/Scar Tissue) and Victor (especially Remembrance) and what that would mean for fatigue strategies like Jarl. They react to a powerful new “Ritual” card and speculate on whether new heroes will matter. The conversation veers into set lore, internet tangents (the Wayback Machine), Vegas plans, and listener questions about Marlon support, event locations, set power levels, and tournament pack cards, ending with magnesium and hangover IV talk.
The hosts chat about movies like A Knight’s Tale and Dodgeball before discussing their recent Flesh and Blood weeks, including struggling with Ira and how variance hurts incremental decks. They promote the Breakpoints Codex Journal, Fablaizing, and a new Fablaizing team feature for comparing teammates’ Talishar stats, plus an AGE Premium sponsorship discount. They cover LSS’s Silver Age/Sage hero voting window (25th–27th NZ time), eligibility requirements, and concerns about only voting for one hero. The group then evaluates new Aurora/Runeblade cards, go-again/embodiment consistency, and worries about fatigue matchups. A longer design discussion argues that peak FAB comes from powerful, consistent sets with strong counterplay, criticizing high-ceiling but inconsistent heroes and weak releases. They finish with listener questions about Sage bans, Aurora speed-running LL, and PT Vegas humor.
Episode 40 of the Breakpoints Podcast opens with chaotic reactions to Omens spoilers, especially Tempestuous Kiss and Astral Strike, plus discussion of arcane “ping” lightning lines, embodiment synergies, and concerns about the set feeling “whelmed” so far. The hosts debate expected play patterns for Aurora/Celios, touch on Ziggy and the fragment keyword, and call out other notable cards like Arc Ramp. They then shift to tournament talk, praising Felipo’s Calling Rotterdam win on Victor, and plug the Break Points Codex Journal and fabblazing.com . Taylor recaps launching a new player-run Living Legend-style format “Golden Age” (nicknamed “Gage”), including its philosophy, 60-card limit, key bans, and a desire to run events to find broken decks. Later, they discuss Hala’s poor early performance, Olympia support, a community-picks-my-Nats-deck idea, and answer rapid-fire questions on set innovation, food, drinks, and early meta implications.
Picks, and Testing to Level Up Breakpoints episode 39 features hosts Zach, Taylor, and Sam with special guest Evan, the most recent Pro Tour champion, discussing his Yokohama win and competitive Flesh and Blood. Evan talks about travel and costs, working at an LGS, celebrating with dinner, and needing help with taxes after prize money. He compares stress between Nationals and Pro Tour top 8, describes waiting between rounds, and explains his testing philosophy: play many games with a strong group, record and review decisions, and avoid overthinking. Evan details his late tournament deck decisions, including double wizard considerations and locking in Oscilio for CC, plus sideboard and card choices like Tempo Wobble and Seduce Secrets, and why certain cards are high-variance. The group also chats about meta expectations, bans, favorite aspects of the game, Japan experiences, and Vegas plans.
The hosts open with banter about oversleeping alarms and then recap the Pro Tour weekend in Japan, including watching coverage and teammates’ deep runs across the Pro Tour, Calling, and Showdown, while one co-host describes a 16-hour travel delay, poor event results, and enjoying Japan with his wife, food, and DisneySea. T The conversation shifts to the ban-and-restricted announcement impacting wizard combo (Osillyo/Volzar), concerns about banning expensive promo cards and deleting archetypes, and ideas for more aggressive unbans. They evaluate the Yokohama Pro Tour and Silver Age as an on-ramp but questionable Tier 4 format, react to metagame polarization, and debate a structured rotation system versus the current Living Legend/ban approach. They briefly touch on Mastery Pack Warrior, speculate on Omens’ impact, answer listener questions, and share travel and food highlights.
The Break Points crew (Taylor, Sam, and Zach) welcomes special guest Scott Yokohama/Howling Mines to discuss editing jokes, broadcast challenges, and what makes Flesh and Blood coverage engaging, emphasizing deck diversity and player storytelling. Scott shares how he got into TCGs, transitioned from film/TV to content creation and writing, and eventually broke into casting after persistent self-produced demo casts and remote events, describing intense preparation for callings and world premieres. They recap each host’s recent week, Scott’s accidental Pro Tour Yokohama qualification, and testing for Classic Constructed and Silver Age, focusing on “0% matchups,” Ira’s flexibility, and how lower life totals magnify small decisions and reward efficiency and raw numbers. Scott answers listener questions about casting partners, preparation and recovery, favorite locations and moments, and closes by plugging his socials and work with TCGplayer.
In Breakpoints Episode 36, the crew recaps the Flesh and Blood weekend around Calling Memphis and the Showdown, sharing travel mishaps, event stories, deck bling talk, and a gold foil pull sale. They break down Trailblazing data from the Showdown (including heavy Kayo representation and win rates for heroes like Valda and Ira), discuss team results (including Emma’s Dash I/O run to top four and Luke’s Showdown finish), and review matchups, misplays, and pivotal turns—highlighting an especially wild top eight game versus Teklo. They debate what decks look real going into Pro Tour Yokohama, comment on heroes like Vynnset and Huntsman underperforming, and end with listener questions on preparing for large events, including targeted testing, note-taking, and limited prep.
Zack is joined by Taylor, Sam, and guest Max Ferocity to recap their weeks in Flesh and Blood: Taylor and Zack discuss recent ProQuest wins and prep uncertainty for Calling Memphis, Sam shares winning a ProQuest on Marionette and weighing deck choices amid meta shifts, and Max talks about Top 8 finishes, playing Dori, and cashing at a 5K while planning Yokohama crafts and puzzle-piece token trades.
In Episode 34 of Breakpoints, the hosts discuss Flesh and Blood’s current meta and Living Legend leaderboard, noting Victor’s return, Verdance’s ProQuest lead, and Tuffnut as the only hero with zero LL points, while debating whether a tighter spread of wins is healthier for the game. They recap their weekends, including SCG Richmond results and team Breakpoints wins, then look ahead to multiple upcoming ProQuests, the Calling in Brisbane, and predictions for Memphis attendance and finishes. The conversation turns to deck selection (Victor vs Valda), matchups like Huntsman and Mario, and whether Verdant will LL soon. They also speculate on the next set’s heroes (Aurora, Oscilio, Zyggy), potential broken interactions with Channel Lightning Valley and Blast to Oblivion, and possible bans. Listener questions cover delayed Nationals qualification listings, draft vs Living Legend formats, testing time and Talishar, and hated cards with suggested nerfs.
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Observed November 4, 2026.
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