EA Buyout Backlash, Maker Pack Mania, and Neverway’s Nightmarish Sims Vibes
Show notes
What the episode covers
This episode of The Plumbob Report unpacks a chaotic week in the Sims and life sim world, from Lilsimsie teaming up with a US Representative over EA buyout concerns and Sims 4 free-to-play rumors, to disappearing console Kits, new Sims 4 Maker Packs, and a tour through upcoming and experimental life sims like EA’s “Project X,” Paralives, Neverway, and Tomodachi-style cozy chaos.
Becca and Danny explain how these shifts affect players’ DLC libraries, saves, and modded games, why community creators are increasingly filling gaps left by official content, and what “cozy but cursed” design might mean for the future of life sims. Listeners will come away with practical steps to protect their games, a clearer sense of the business logic behind EA’s moves, and a broader view of where the genre is heading.
- News and DLC stability: Analysis of Lilsimsie’s collaboration with a US Representative on EA buyout concerns, what a Sims 4 free-to-play pivot could look like, and how disappearing Kits on console may affect access to purchased content.
- Save and library protection: Concrete advice on backing up saves, documenting DLC, and staying prepared for platform or catalog changes.
- Maker Packs vs. CC: A critical look at Sims 4 Maker Packs as mixed bundles of old and new content, contrasted with CC creators like IllogicalSims and Lofty who are solving storyteller and builder needs with better organization and design.
- Life sim competitors: Discussion of EA’s stealthy “Project X,” Paralives’ systems-heavy museum venue, and Neverway’s horror-infused routines, and how each one stretches the definition of a life simulation game.
- Cozy but cursed futures: A deep dive into Tomodachi Life’s development, what a modern sequel could bring to the cozy life sim space, and the hosts’ own “cozy but cursed” feature ideas, plus an invitation for listener mashup suggestions for a future mailbag.
Sul sul, Simmers. Subscribe, leave a review, and share your wildest Sims stories or life sim mashup ideas with The Plumbob Report on social @PlumbobReport.
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Timeline
In this episode
6 moments worth skipping to. The timecodes match the player above.
- 0:12Introduction
- 2:03EA buyout blow‑up and the free‑to‑play future
- 6:24Maker Packs, CC glow‑ups, and building your dream chaos
- 10:43Project X, Paralives, and Neverway’s nightmarish life sim energy
- 15:30Tomodachi Life dreams and the cozy chaos endgame
- 20:23Outro
Quick answers
Straight from the episode
The questions this one settles, without the listen.
- Why are Sims players talking about Lilsimsie and a US Representative in relation to an EA buyout?
- The episode explains that Lilsimsie appearing alongside a US Representative in news coverage reflects growing concern over how an EA buyout—and a rumored Sims 4 free‑to‑play pivot—could affect monetization, DLC ownership, and player protections. Becca and Danny use it to frame bigger questions about corporate control over The Sims.
- What do Becca and Danny say about The Sims 4 going free‑to‑play and microtransactions?
- They outline the business logic: making the base game free widens the audience, then EA can rely on smaller, recurring purchases like Kits and bundles. They’re wary of how this could pressure players into constant spending and tie into disappearing DLC issues, especially on console.
- How do they recommend protecting your Sims 4 saves and DLC with Kits disappearing on console?
- They urge players to regularly back up saves, take screenshots or notes of owned DLC, and keep purchase receipts where possible. With console Kits vanishing from some stores, they stress documenting your library so you can prove ownership or spot missing content later.
- What’s the main issue with EA’s new Sims 4 Maker Packs according to the hosts?
- Becca and Danny argue that Maker Packs mostly repackage existing content, forcing players to rebuy items they already own instead of delivering true creative tools. They see it as a monetization tactic rather than a solution to storyteller or builder needs.
- How do community CC creators like IllogicalSims and Lofty compare to EA’s Maker Packs?
- The hosts say CC creators are doing what Maker Packs should: offering better‑organized, optimized, and cohesive sets that directly solve problems for storytellers and builders. They highlight IllogicalSims and Lofty as examples of players designing smarter tools than EA’s official bundles.
- Which non‑Sims life sims do they discuss, and how do they differ from The Sims?
- They cover EA’s rumored Project X as a stealthy, paranoia‑driven experiment (compared to Hello Neighbor 2), Paralives with its systems‑heavy museum venue and builder‑friendly features, and Neverway as a horror‑tinted life sim where dread is built into daily routines. They contrast these with Tomodachi Life’s cozy scripted chaos and The Sims’ sandbox chaos to explore where the genre could go next.
Transcript
The full conversation
Every word of the episode, 3,247 of them, in the order they were said.
Read the transcriptHide the transcript
Becca HartwellOkay, okay, okay. Welcome back to the Plumbob Report.
Danny ReyesHey Simmers, grab a snack, hide your pool ladders, we've got things to talk about.
Becca HartwellHere's the thing. Today is chaos in a suit. Lilsimsie and a U.S. Representative teaming up over EA buyout drama.
Danny ReyesWow. Yeah, we went from build tutorials to congressional energy real fast. Plus rumors of Sims 4 going free to play and Kits quietly vanishing on console.
Becca HartwellIf your DLC shelf looks like a glitchy inventory, you are not alone. We're going to walk through what this means and how to protect your saves.
Danny ReyesRight, and then we're digging into those new Sims 4 Maker Packs. Are these creative tools or is it just your old DLC in a new tiny box with a bow?
Becca HartwellTeasing! Meanwhile, CC creators like IllogicalSims and Lofty are over here actually fixing storyteller problems. You know what I mean?
Danny ReyesTotally; and speaking of which, we'll jump to the wider life sim world: creepy EA Project X, Paralives museum chaos, and Neverway's horror routines.
Becca HartwellCuriously, plus a cozy pivot into Tomodachi-style nonsense and what a cozy but cursed future life sim might look like.
Danny ReyesSo, anyway, buckle up, save your game twice, and maybe back up that mods folder.
Becca HartwellAll right, let's get into it. First up, Lil' Simsie, Congress, and The Sims 4 free to play rumors. All right, don't go anywhere, because when we come back, Danny's sure to have some hot takes on the newest build. You know the one I'm talking about, the house built entirely out of Plumbobs. We'll be right back.
Danny ReyesOkay, so I woke up, opened my phone, and saw Lil' Simsie and a U.S. Representative launch Sims Petition. I thought I was still in a nightmare loading screen.
Becca HartwellRight? That headline feels like when your Sim marries the Grim Reaper. Technically possible, but you do a double take.
Danny ReyesNo way is this normal. A Sims YouTuber and Congress talking about EA over a buyout rumor?
Becca HartwellYeah, so quick setup. There are serious talks about a big company buying EA. Nothing locked, but enough smoke that people are nervous about who controls the Sims money faucet.
Danny ReyesAnd players are mad enough that Lil' Simzy is literally on a live stream with a Representative with a petition saying, hey regulators, please look at this before our DLC libraries get Thanos-snapped.
Becca HartwellThat's the part that tells you how fed up people are. When a builder who just wants to place windows knows properly is suddenly in policy mode, you know the vibes are bad.
Danny ReyesJust swatting away flies in the policy swamp.
Becca HartwellRight? And the ask is pretty simple: If this buyout happens, protect existing purchases and don't let some new overlord lock basic gameplay behind extra paywalls.
Danny ReyesBecause we all remember the Marketplace rollout. One week of chaos, vibes in the gutter, and now imagine that energy turned up for a f***ed. A full free-to-play shift.
Becca HartwellSpeaking of which, AD HOC did that big piece on EA eyeing a free-to-play revival for The Sims 4. More live service, more microtransactions, more optional stuff that mysteriously feels required.
Danny ReyesYeah, my timeline was like, so we're getting The Sims Mobile but inside PC now?
Becca HartwellI mean, the money math is obvious. Base game free, hook new players, sell them endless... Lists small items instead of big packs.
Danny ReyesHere's my fear: they look at how players reacted to the Marketplace, learn the WRONG lesson, and just get sneakier with it.
Becca HartwellLists "Here's a whole pack" more "You want that couch? Cool, that's part of a tiny bundle in a rotating shop.
Danny ReyesTHE MOBILE COUCH FOMO ARCH
Becca HartwellAnd in the middle of all that, consoles are acting weird. Kits vanishing from console stores, error pages. Stuff quietly delisted.
Danny ReyesYeah, console players are posting screenshots like, my Kits tab is just gone? Some can still re-download owned stuff. Some can't even see it listed.
Becca HartwellThat kind of thing usually means licensing or a store back-end change. With buyout talks on the table and a free-to-play pivot in the air, it absolutely looks like they are rearranging the furniture.
Danny ReyesWhich, cool, except those are people's real money purchases. You can't just move the book shelf and then forget the baby in it.
Becca HartwellSims 2 closet a b energy.
Danny ReyesExactly.
Becca HartwellThis is why I keep yelling "Back up your saves, back up your mods; if the business side sneezes, I don't want your ten generation legacy vanishing because some storefront flag flipped.
Danny ReyesYeah, my game already takes forever to load—if it's going to suffer, it better at least load my cursed families.
Becca HartwellFrom EA's side the plan is obvious: turn Sims 4 into a
Speaker 3live service.
Becca Hartwellto a long-tail money machine while the next evolution thing cooks. From the player side, it feels like, cool, but where's the line?
Danny ReyesLike, are we talking free base game fair DLC sales or free base game pay to use the oven more than three times a Sim week?
Becca HartwellThat's why the little Simsie petition matters. Even if you never touch politics, it's one of the few concrete levers players have while regulators are actually paying attention.
Danny ReyesAnd even smaller stuff matters. Check your console library. Make sure content still shows as owned. Grab screenshots, receipts, whatever, before anyone starts quietly sunsetting things.
Becca HartwellAlso, be loud. Forums, social, surveys, companies love to say players told us they wanted more flexible spending options. Cool. Tell them you want security and fair prices too.
Danny ReyesAnd maybe not turning the Marketplace into a giant Motherlode. load button for EA.
Becca HartwellThere it is.
Danny ReyesSo big picture, we have top-down money stuff feeling sketchy. How are players and creators taking control from the bottom up inside their own games?
Becca HartwellShifting gears, imagine we're on a Sims shopping haul, but in spreadsheet form.
Danny ReyesOh no, we're doing math with vibes again.
Becca HartwellAlways. So EA's new Maker Packs on the Marketplace, themed bundles for builders and CAS goblins, they're mixing in older items with new bits.
Danny ReyesRight, which is where people are side-eyeing. If you've been buying DLC all along, you're paying again just to get one or two fresh things.
Becca HartwellExactly. For new players it's nice; for long timers it feels like EA sliced resale leftovers into little charcuterie boards.
Danny ReyesBless you!
Becca HartwellCharcuterie board; you get one cheesy want, three crackers you already ate.
Danny ReyesThe question is, do these feel like actual creative tools or just more ways to charge for the same content categories?
Becca HartwellI'm torn, having decor, poses, clutter grouped by creator type is smart, but it's like we already organize our Mods folder better than this.
Danny ReyesAs a Gallery builder, I want tools that change how I build. Sliders, filters, UI fixes. Not forty seven more vases.
Becca HartwellAnd this is where CC blows it out of the water. IllogicalSims dropped new CC pack add ons that are exactly what I wish Maker meant.
Danny ReyesYeah! Tiny focused sets that patch gaps, extra counters for existing
Speaker 4What crime?
Danny Reyeskitchens, more clutter for Styles EA half finished.
Becca HartwellAnd Lofty CC reviews are basically premium Kit, but actually cohesive. Like a whole aesthetic, tuned swatches no random lime green object ruining your screenshot.
Danny ReyesPlus, that big Maxis-match clothing showcase? Seventy-ish sets, all kid through elder, all coordinated. Storytellers are eating.
Becca HartwellMeanwhile our Sims stand in front of the closet and pick the one base game T-shirt with the weird logo. Ugh.
Danny ReyesMood. My Sims walk past six CC winter outfits. Just to freeze to death in athletic shorts. That wardrobe autonomy is an enemy.
Becca HartwellSo, here's the contrast: Maker Packs bundle content types. CC creators solve problems. They look at what Storytellers need and go, here's a full family wardrobe that actually matches.
Danny ReyesAnd usually optimized meshes, reasonable file sizes, better LODs. Meanwhile, official DLC couches lag more than my 20 gig Mods folder. Builder. That's the thing. EA is trying to brand creativity with these Bundles, but the community already built a better toolbox.
Becca HartwellWhen fan-made Premium Kits feel more reliable than official ones, it kind of flips who's leading the design.
Danny ReyesOkay, quick question. For you, Build or CAS time sync?
Becca HartwellCAS. I'll sculpt the perfect Sim, pick traits, do backstory, then abandon them at the Welcome Wagon.
Danny ReyesIncredible. So for Builders like me, Maker- Maker Packs could work if they were pro-grade tools. For CAS goblins like you, they mostly feel like repackaged decor.
Becca HartwellYep, and this is where that Maker Pak survey actually matters. EA asking specific questions about this format is rare.
Danny ReyesThey're saying, what type of creator are you? What would you pay for? That's your chance to yell politely in a form.
Becca HartwellIf you want better build tools, tick every box about sliders. There's filters you type in "Don't resell me stuff I own just to get one new object.
Danny ReyesAnd if you care about pricing, use the comments-say you want smaller, cheaper packs of only new content, or loyalty pricing for big libraries.
Becca HartwellAlso mention performance; ask them to optimise marketplace items, because if my game stutters when I place a chair, I'm going back to CC.
Danny ReyesEmphatically fill that survey like you're writing patch notes for the devs. Steps.
Becca HartwellAnd honestly, seeing how CC makers experiment with formats kind of proves something.
Danny ReyesThat creators are already stretching what life sim content can look like.
Becca HartwellWhich neatly leads into other studios getting weird with life sims in general. If EA is doing Maker Packs, some competitors are like, cool, what if the whole game is a cursed experiment?
Danny ReyesStick around because people outside the Sims bubble are going... going full chaos in this genre. Contrast pivot for real. We've got to talk about EA's mysterious Project X.
Becca HartwellThe one insider said was taking notes from Hello Neighbor 2.
Danny ReyesYeah, imagine a Simsish suburb, but the AI neighbors are kind of watching you instead of just stealing your grilled cheese.
Becca HartwellSo instead of my Sim mopping during a fire, they're mopping while something is staring at them through the window.
Danny ReyesExactly. Classic Sims chaos is you set the fire. Project X sounds more like the neighborhood has secrets and you're the new weirdo on the block.
Becca HartwellAnd that Hello Neighbor vibe means stealthy sneaking, right? Checking mail you shouldn't, creeping into the neighbor's basement?
Danny ReyesYeah, more systems about suspicion and routines. Like when does Mrs Crumple... well, not Crumplebottom, but, you know, leave the house? What lights flip on at night?
Becca HartwellSo you're not just decorating a cute house, you're mapping patrol routes like it's a It's a heist sim.
Danny ReyesRight, and I kind of love that as a weird cousin to life sims. Less perfect family, more please don't get caught going through the trash.
Becca HartwellThat is a perfect family.
Danny ReyesFair.
Becca HartwellSpeaking of weird cousins, Paralives dropped that museum venue preview and builders lost their minds.
Danny ReyesYeah, that video was like a love letter to systems kids. Beneficial features basically means It means if you add a museum it plugs into town life instead of dead set dressing.
Becca HartwellSo buffs, routines, maybe events tied to specific rooms, your art Sim actually gets something from working there beyond sad mood lit and low pay?
Danny ReyesAnd the way you can define areas-galleries, archives, kid zones. That screams
Becca HartwellYes.
Danny ReyesStoryteller tools to me. You can visually signal this is the forbidden wing without a fake loading screen.
Becca HartwellCompared to The Sims 4, it feels closer to how we wish venues worked. Less generic museum lot type, more this exact building has rules.
Danny ReyesAlso, builders are drooling over the modular walls and displays. It is very Gallery challenge friendly. You can actually show off collections instead of shoving six identical posters on a wall.
Becca HartwellAnd the pathing looked solid. No twelve Sim conga line to the same painting, which, low bar, but here we are. Okay.
Danny ReyesYeah, my Sims still queue in front of the same sink while three others are free. So yeah, I notice.
Becca HartwellOkay. Museum is the chill version. Then there is Neverway, which said, what if life sim, but your town hates you and the fog is sentient?
Danny ReyesThe previews for that are wild. People are calling it a nightmarish life sim, which is exactly my jam.
Becca HartwellSame. You still have routines, jobs, relationships. But layered with cosmic horror, weird rituals in the sense that every NPC knows something you do not.
Speaker 5I love
Danny ReyesBut it's not just jump scares, it's more psychological: the clock always a little wrong, your bedroom rearranged when you wake up, neighbors speaking in code.
Becca HartwellOctober release window is perfect for it. Cozy season, but make it cursed.
Danny ReyesAnd the key thing: the horror is baked into the systems. Gossip matters, curfews matter. You're min-maxing your sanity bar instead of your promotion ladder.
Becca HartwellMy brain immediately went-
Speaker 6What if my Sim's terrible autonomy existed there, like the sky toilet?
Becca HartwellIt turns red, the cult bells ring, and they just start mopping the sidewalk.
Danny ReyesOr autonomously grab spoiled leftovers while an ancient god phases through the fridge.
Becca HartwellI know the void is screaming, but this grilled cheese won't eat itself.
Danny ReyesThat's nightmare fuel in a very different way.
Becca HartwellSo you've got Project X nudging into stealthy paranoia, Paralives going hard on systems and creativity.... and in Neverway leaning into dread.
Danny ReyesAnd The Sims kind of sits in the middle right now-more cartoon chaos, less intentional horror-though some bugs qualify.
Becca HartwellI'm curious where folks land: do you want your life sim cozy, spooky, or just deeply bizarre?
Danny ReyesAnd how much scripting is too much? Do you prefer a sandbox like Sims or something like Neverway plotting against you? you
Becca HartwellBecause-okay, we've been hanging out in the dark corner of the genre.
Danny ReyesYeah, that got creepy fast, so let's talk cozy chaos instead.
Becca HartwellNext up is that long running Tomodachi-style project devblog and the whole soap opera made of me's vibe.
Danny ReyesBasically, if Neverway is your cursed nightmare, Tomodachi is the aggressively silly dream cousin. We'll connect that back to what we actually want from future Sims. Miis and like Sims.
Becca HartwellAnd I'm pitching at least one feature that mixes cute with cursed, so stay for that.
Danny ReyesShifting gears real fast, I want to talk Tomodachi Life dreams.
Becca HartwellOh yes, the cozy fever dream of the 3DS.
Danny ReyesSo the new Living the Dream dev blog, that nine-year thing, right? It reads like, we made a weird Mii sandbox, then just kept saying yes to chaos.
Becca HartwellYeah, like it started as a tiny Mii apartment toy and slowly mutated into your friends form a band, confess to each other, and fight over a frying pan. Pan.
Danny ReyesExactly; and fans are losing it because that slow burn is what gives it charm. Jokes have time to stew.
Becca HartwellMm-hmm. And the devs sound proud of the random stuff. They're like, "We built systems, then watched Grandpa Mii steal your crush and thought, 'Sure, ship it.'
Danny ReyesIt's very weirder's better energy. No focus group said, please make my Mii eat a whole lobster in one bite and stare at the camera.
Becca HartwellBut that's why cozy folks love it; it feels hand-crafted weird, not algorithmic chaos.
Danny ReyesRight. And now everybody's reading that blog and going, okay, so Tomodachi Life Seasons on Switch when?
Becca HartwellSeasons is such a funny rumored name too. Like, yes. A spring, summer, and the season where all your Miis form a ska band.
Danny ReyesThe cursed ska era!
Becca HartwellKotaku had that angle of, if this hits Switch, it might be the next comfort game; you open it just for ten minutes, then suddenly your Miis are in a love triangle musical.
Danny ReyesIt's that same storytelling itch Sims hits, but on rails. You don't build a house, you just watch drama like a tiny soap opera.
Becca HartwellYeah, Sims is I set it up, then hope the chaos happens. Tomodachi is Is "We already wrote the chaos" just react?
Danny ReyesAnd then Neverway is like the chaos is hungry and lives under your bed.
Becca HartwellVery different vibe.
Danny ReyesSo, question: what do people actually want next from life sims-more scripted weird like Tomodachi, true sandbox like Sims, or horror breakfast routine like Neverway?
Becca HartwellI think folks want a mix-they want safety with teeth. Cozy art style, but then the game hits you with "Your Miis formed a breakup band about you.
Danny ReyesYeah, like comfort visuals surprising systems.
Becca HartwellFor Sims specifically, I'd love Tomodachi style events baked into neighborhoods-little episodes that trigger if you place certain Sims together.
Danny ReyesOh, like if three exes live on the same street, you get a special festival: ExFest. Funfair items, awkward moodlets, optional karaoke. Aoki battle?
Becca HartwellYes, and the game leans into it confessional pop ups, Sim A is thinking about texting Sim B at two a.m. You pick yes or no, then watch the fallout and
Danny ReyesYou're basically voting on your own telenovela.
Becca Hartwellthen steal from Neverway a tiny bit, not full apocalypse, but low key cursed events like once a year there's a glitch day where everyone gets one wild autonomous action.
Danny ReyesOh, that's good. One day where the AI ignores you. bores you, but only for fun stuff: marry the neighbor, quit your job, adopt six cats.
Becca HartwellThe patch from hell, but intentional.
Danny ReyesMy cozy but cursed dream list would be: Tamagotchi-style dream sequences, more surreal stuff. Sims wake up like, I dreamed about becoming a tomato. Boom, new weird whim chain.
Becca HartwellAnd moodlets have actually start stories, not just sad from rain, more Uneasy because the fridge hummed your name. Tiny hint of Neverway there.
Danny ReyesExactly! Plus low stakes disasters—soup explodes; everyone gets silly outfits for a day; the drama level of a bad haircut, not a meteor.
Becca HartwellGive me that plus better memory system so all this nonsense sticks, your Sims should absolutely remember the time their Mii-inspired roommate sang a breakup song at you. at GeekCon.
Danny ReyesOkay, you've just pitched Tomodachi Apartment Expansion, and I want it!
Becca HartwellSame!
Danny ReyesSo, uh, homework for listeners? I want your cozy but cursed feature combos.
Becca HartwellYeah, send us your mashups, like I want Sims build tools, Tomodachi confession scenes, and one Neverway style holiday where the town gets spooky. Stuff like that.
Danny ReyesDrop them in DMs, email, comments, carrier pigeon. Whatever.
Becca HartwellWe'll pull our favorites for a future mailbag and maybe rank them from wholesome cottage to absolutely haunted save file.
Danny ReyesGrinning, and if anyone at EA or Nintendo is lurking, hey, free ideas!
Becca HartwellAlways.
Danny ReyesAlright, stick around, we're going to pivot into some quick listener notes and community bits next.
Becca HartwellYeah, don't go anywhere, the chaos continues but in a very cozy way.
Danny ReyesOkay, so if your morning started with Lilsimsie and a U.S. Representative walk into a buyout petition, same. That headline was chaos, right?
Becca HartwellI still feel like I dreamed that. My loading screen nightmares are less cursed.
Danny ReyesBut the point is, if EA shifts strategies, your saves and DLC are your power. Back them up, keep receipts, protect your little pixel people.
Becca HartwellExactly. One sentence take away? Treat your game like a legacy challenge, not a throwaway save.
Danny ReyesMhm. And, um...
Becca HartwellWhile you're being responsible adults, tap Follow or Subscribe, drop a quick review, and send us your wildest Sims or Tomodachi-style stories at Plumbob Report.
Danny ReyesEspecially if your Sims made smarter choices than mine eating spoiled food during fires.
Becca HartwellLow bar, but yeah.
Danny ReyesSo, basically, Hey Simmers, thanks for hanging out.
Becca HartwellWe'll be back with more cozy, cursed chaos next time.
Danny ReyesBye everyone.
Speaker 4MUSIC
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Sources
Where this came from
20 reports behind the episode. Every one of them opens where it was published.
- EA Releases Two New The Sims 4 Maker Packs on The Marketplace - Sims Communitysimscommunity.info
- Hands-On Preview: Neverway is a Life Sim Unlike Anything You’ve Ever Played - DualShockersdualshockers.com
- Here’s Why Tomodachi Life On Switch Might Be The Next Big Cozy Hit - Kotakukotaku.com
- IllogicalSims Returns With New The Sims 4 CC Pack Addons That Will Transform Your Space - Sims Communitysimscommunity.info
- Indie game Neverway will launch this October, just in time for spooky season - Engadgetengadget.com
- INSIDER REPORT: The Sims Project X Game Style Allegedly "Inspired By Hello Neighbor 2" - Sims Communitysimscommunity.info
- Lilsimsie and US Representative Announce Livestream Event and Petition in Response to EA Buyout - Sims Communitysimscommunity.info
- Lilsimsie and US Representative Announce Livestream to Fight Back Against EA Buyout - GameRantgamerant.com
- Neverway, A 'Nightmarish Life Sim' From The Artist Of Celeste, Gets October Release Window And Free Demo - Game Informergameinformer.com
- Official Ask The Developer Blog: Tomodachi Life Living The Dream - Sims Communitysimscommunity.info
- Official Ask The Developer Blog: Tomodachi Life Living The Dream - Sims Communitysimscommunity.info
- Paralives Gives A Tour of Museum Venue and Beneficial Features - Sims Communitysimscommunity.info
- Removal of Official The Sims 4 Kits From Console Stores Starts Now - Sims Communitysimscommunity.info
- The Sims 4 Lofty CC Pack Review: A Stylish and Versatile Must-Have Set - Sims Communitysimscommunity.info
- The Sims 4 Maker Packs Survey: Share Your Opinions With EA! - Sims Communitysimscommunity.info
- The Sims 4 Maxis Match Clothing CC Showcase: 70 Must-Have Sets - Sims Communitysimscommunity.info
- The Sims 4: Free-to-Play Shift Could Reshape EA's Gaming Empire - AD HOC NEWSad-hoc-news.de
- The Sims 4: Free-to-Play Shift Drives EA's Live Service Revival - AD HOC NEWSad-hoc-news.de
- Tomodachi Life Seasons: What Can We Expect In The New Entry - Sims Communitysimscommunity.info
- Tomodachi Life: Living the Dream Was in Development for 9 Years - OpenCriticopencritic.com
